Eijolend

joined 1 year ago
[–] Eijolend@feddit.de 1 points 1 year ago

Industrial Revolution 3 - it provides a very different experience and more depth while not blowing the complexity completely out of proportion. Industrial Revolution 2 is also still fun, and may be preferable if the addition of more complexity in the oil processing that 3 did is not your thing.

[–] Eijolend@feddit.de 3 points 1 year ago

I have a Mini-PC sitting under my TV that is a frankenstein'd together media PC and home server running on Ubuntu.

I am running Nextcloud for easily accessing stuff from all devices, Bookstack for organizing and sharing notes, borgbackup for, well, backups. Currently experimenting with gitea just in case github loses its shit^^

[–] Eijolend@feddit.de 2 points 1 year ago

Oh yeah it is certainly a bit on the dry optimization side of things. I haven't played it enough to be certain, but it definitely feels like there is some degree of snowballing going on depending on how your first few turns went.

[–] Eijolend@feddit.de 3 points 1 year ago

Thanks for pointing that out to me. I didn't know they made another game using a similar mechanic. I will certainly check it out!

[–] Eijolend@feddit.de 4 points 1 year ago* (last edited 1 year ago) (4 children)

I quite like Nova Luna as a game that everyone can play, but that has a fierce optimization aspect, if you are into that.

I was pleasantly surprised by Lost Ruins of Arnak - I don't think there is any other game that has this combination of worker placement and deck building. I was a bit worried how the very low number of turns would interact with the deck building elements (generally cycling through the deck very often is expected in that genre), but it works surprsingly well!

[–] Eijolend@feddit.de 1 points 1 year ago (1 children)

Oh, I tried this for a few games on boardgamearena. I quite liked it, but the cards you draw seemed very influential in whether they fit the fauna cards/personal objectives or not. Do you find it holds up when playing it repeatedly?