Assuming that the premise is, they will actually magically play it even if they would usually go "Oh...nice...", I would give Sky: Children of Light to a former classmate who was (haven't talked to him in 6 years) the sort to throw his controller when he lost particularly bad in Call of Duty.
Sky is kinda like Journey (made by the same developer as well), but with an increased multiplayer- and social experience, to keep it short.
The initial prologue cutscene in Okami. It's about fifteen minutes and unskippable. But, the lore being delivered by textbox, you can't just do something else because you have to press a button to advance the text.
I love that game dearly. If I had to pick one game as my most favourite of favourites, this would be it. But please, let me skip the first fifteen minutes once I, iunno, progressed beyond the tutorial.