I'm having trouble accessing that from lemmy.world. I was wondering if lemmy.world isn't federated with that or however you say it, but I can access other lemmy.ml communities. Any idea what I'm doing wrong?
Archpawn
Fun fact: there's no rule that you don't get a turn while dead. Granted, you're usually unconscious, but if you die from massive damage or from failing a save against an instant death affect you never go unconscious.
DM: I will break you.
Also DM: Rolls behind the DM screen so he can cheat in your favor.
Depending on your DM, this might very well work.
It would be interesting to have some kind of RPG built around that. The DM doesn't decide who the bad guy is. They make clues, intentionally or not, and if the player finds a certain amount then that's who they are. Or maybe they roll for it, and each piece of evidence improves their odds.
Honestly, I don't think that's a problem. Twitter always got its money from people paying to show you stuff you didn't want to see. So what if the ads are now tweets?
Wouldn't a browser addon be a better option?
That's good, but I found a few problems with it.
You only have ALA for omega-3 in fat, but you also need EPA and DHA (as far as I can find, your body can convert from one to the other, though there's still differences based on which you get). From what I've heard, basically the only vegan place to get those is algal oil. If you're okay with crustaceans being killed (they have vastly simpler minds than even fish), then krill oil is also an option.
You listed Methionine and Phenylalanine in the amino acids, when it should be Methionine + Cysteine and Phenylalanine
- Tyrosine because your body can convert. Also, I understand you need more protein than just what you get from the essential amino acids, so that should be included too.
Why would I leave the battle just because I'm dead? I can still act.
There's nothing actually saying that creatures become objects when they die. The closest is that it defines an object as "a discrete, inanimate item like a window, door, sword, book, table, chair, or stone, not a building or a vehicle that is composed of many other objects." But then you end up with circular logic. A corpse is an object because it's inanimate, it's inanimate because it can't take actions, and it can't take actions because it's an object. There is also notably nothing actually saying it's a dichotomy and that something can't be both a creature and an object. Though that does make it hard to tell which rule is more specific.
Speaking of which, there's more fun you can do with that rule. Rule Zero says that whatever the DM says goes, but that's the most general rule in the game, and therefore any rule that's more specific takes priority. That won't stop your DM from doing anything not expressly forbidden, like dropping rocks and killing the party, but it does mean they have to allow whatever crazy interaction you came up with.
Except that the rule that the more specific rule overrides the more general rule itself doesn't really work. If rule 1 says A and rule 2 says not A, you have a contradiction. One rule says A and another says not A. If rule 3 says the more specific rule applies (say that's rule 2), now you have rule 1 saying A and rules 2 and 3 saying not A, but it's still a contradiction.