this post was submitted on 19 Jul 2023
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The cowards won't hire me.

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[–] TheGreatDarkness@ttrpg.network 28 points 2 years ago (2 children)

Rule #1 of Horror writing is ADD SOME FUCKING HUMOR! If your story is doom and gloom all the time, it stops being scary and dark and becomes insufferable and boring.

[–] KurtDunniehue@ttrpg.network 15 points 2 years ago

A tale that is perpetually dark in tone becomes tiresome very quickly. It needs to feature the occasional ray of light for contrast and to create a sense of hope. Monsters and other terrors must be offset with creatures that are kind and lovable, giving the characters even more reasons to stand against the darkness. Here are a couple of ways to add glimmers of light to a tragic tale:

  • In a land as dreary as Barovia, take the time to describe the occasional scene of beauty, such as a pretty flower growing atop a grave.
  • Make sure that the heroes have contact with NPCs who are honest, friendly, and helpful, such as the Martikovs in Vallaki or the Krezkovs in Krezk.

-Curse of Strahd, Introduction. Marks of Horror. 2016.

[–] LockeZ@ttrpg.network 4 points 2 years ago (1 children)

This comic is not what that rule means.

[–] TheGreatDarkness@ttrpg.network 4 points 2 years ago

Because the comic is a strawman argument.

[–] Ryudos@lemm.ee 3 points 2 years ago

I love the lemur's expression at the trap, half dismissal half curiosity.

[–] Syncrossus@ttrpg.network 3 points 2 years ago

I would back this on kickstarter

[–] Kenraali@kbin.social 2 points 2 years ago (1 children)

What is this meme referring to?

[–] ahdok@ttrpg.network 1 points 2 years ago

Clearly it's based on Teddy Ruxpin