Tiled is a tilemap or tile-based level editor. It's free and open source software licensed under the GPL-2.
Game Development
TTRPGs, video games, role play.
Shouting it out here because it's been incredibly useful for a number of years. The format it saves to has libraries for pretty much anything you could want, and if any of those don't do it for you the tmx files are really easy to parse. I was able to write an importer for Unity that generated the mesh and colliders without too much trouble!
(side-note I'm new to Lemmy so I'm not sure if I'm doing this thread structure right)
For those into the Rust ecosystem, there's the Bevy Engine, which is an in-development 3D engine written entirely in Rust
collections of computer game assets go here
https://kenney.nl has thousands of free assets (most if not all of them are CC0)
https://opengameart.org is a site to share and find any kind of free to use asset (various licenses)
I worked on a sorta unique tool for a long time (sure doesn't look like it though because I rewrote it from scratch twice in the process!) Would like to post here, there is a free version with no time or content restrictions and a paid version that just has more features, but I'm afraid it could come across as advertising if I post. What would be your stance on it?
Dungeondraft stuff goes here. Tag it with #ttrpg and any relevant tags. Lemmy doesn't support them (yet?), but can probably search. And you can always use your browser's search.
I used Sci-Fi Floors, Portals, Walls, Paths, Lights and Terrain for DungeonDraft in one of my encounter maps. Check the product description! It's featured.
License: CAL-NA-NCR. That's Cartography Assets' license for No Attribution, No Reselling. https://cartographyassets.com/license/