this post was submitted on 20 Feb 2025
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[–] bleistift2@sopuli.xyz 59 points 1 week ago
[–] ddplf@szmer.info 35 points 1 week ago* (last edited 1 week ago) (1 children)

Cool, now it's just 8 years of waiting for release and then just 4 more until they make it playable

[–] mp3@lemmy.ca 22 points 1 week ago

Which validates the point that buying a game on pre-sale or Day 1 is a terrible idea.

[–] Elgenzay@lemmy.ml 26 points 1 week ago (1 children)

Coming from the team behind the least realistic/reactive crowd system in any game to date

[–] Psythik@lemm.ee 15 points 1 week ago (1 children)

Yeah I don't believe a single thing CDPR says anymore. I'm still waiting for them to release the patch that makes your decisions in Cyberpunk actually matter. Fool me once.

[–] darkkite@lemmy.ml 6 points 1 week ago

they didn't really boast it as the title would imply. it's a job posting so my take is that it's more aspirational or setting a target.

patch that makes your decisions in Cyberpunk actually matter

I would like more consequences like the pickup mission where you have to think of actual factions but the game offers a lot of choice.

Most choice is gameplay and build related where you have multiple methods of completing an objective and many times you can go out of order. This is in stark contrast to gta which has better sandboxes but much less gameplay choice is missions.

Even still there are things like taking out Jotaro in the one gig affects the dialog with Woodman later, playing as corpo allows you to skip the infiltration for the arasaka float, judy or maiko for clouds, and the endings are all as powerful as they are varied. I would still say your choices matter as even your chosen sex affects romance options. Phantom liberty expansion elevate the gigs and choices a bit more. For example the sphere hunter gig where you infiltrate the ncpd headquarters adds a check at the end if you went lethal or not. If the main boss can't detect their biomonitors then you can't leave without a fight (though i also encountered a bug here).

For the sequel i definitely want more reacting NPCs more dynamic open world behavior vs map icon hunting, and more consequences that are also faction-based like maelstrom vs militech

[–] doggle@lemmy.dbzer0.com 13 points 1 week ago

Yeah yeah

Fool me once

[–] NigelFrobisher@aussie.zone 10 points 1 week ago

Did they hire Peter Molyneux?

[–] Belgdore@lemm.ee 8 points 1 week ago

I assumed we wouldn’t be getting a sequel. I hope they are able to get one out there eventually. 2077 is has the coolest aesthetics I’ve ever seen in a game.

[–] dutchkimble@lemy.lol 6 points 1 week ago

This announcement changes everything! I'm gonna send them my money right now

[–] MoogMuskie@lemmy.zip 5 points 1 week ago (1 children)
[–] nutsack@lemmy.dbzer0.com 5 points 1 week ago

i need to buy a computer one day so i can play all these games everyone spends money on and hates

[–] VerilyFemme@lemmy.blahaj.zone 5 points 1 week ago

Because we all know how well their promises played out for the first one...

It did get finished, eventually. Hope they stop hyping their games up like this. Just release a trailer like Witcher 4 and keep your heads down and work on it.

[–] b161@lemmy.blahaj.zone 5 points 1 week ago

Yeah maybe just release your game without the hype this time.

[–] _cryptagion@lemmy.dbzer0.com 3 points 1 week ago

They had a rough start for console players, or so I've been told, but I strictly play on PC and never had any issues whatsoever, so I'm looking forward to the next game for sure. There's no doubt that the game was a great one, and Phantom Liberty was the DLC that finally knocked the Shivering Isles out of the top spot for me.

[–] Kolanaki@pawb.social 3 points 1 week ago* (last edited 1 week ago)

I'm gonna just assume it won't be any different than the crowd system of Assassin's Creed; which wasn't even all that impressive back when that first came out.

They said CP2077 would do things no other game did. That was a lie. They are also claiming a new IP they are working on will do the same. I don't really trust them when they say they will be doing something that's never been done before because they can barely make things that have been done to death work properly. And honestly, even the best designers have made that promise and failed to deliver, so whenever I hear the phrase "never seen in a game before" I usually just check out because it's never been true.

They are amazing at the artistic side of things (the visuals, the audio, the story-telling); but when it comes to the technical side? They are pretty bad.

[–] secret300@lemmy.sdf.org 2 points 1 week ago (2 children)

Ahahahaha. After their shit launch of cyberpunk 2077? Yeah okay... We're just gonna see another flop from a shit company like every AAA game

[–] dev_null@lemmy.ml 3 points 1 week ago

I mean, I can believe they can do it, but it will probably be totally missing on launch, then utterly broken, and after 2 years of patches will finally work correctly.

[–] MonkderVierte@lemmy.ml 1 points 1 week ago (1 children)

Maybe with the experience they got from fixing it...

[–] secret300@lemmy.sdf.org 1 points 1 week ago

Maybe, we'll see.

[–] yozul 2 points 1 week ago

That sounds like a massive waste of time and money for something that people will only ever notice when it goes wrong. How about making a good game instead of spending millions of dollars on fancy window dressing?

[–] circuitfarmer@lemmy.sdf.org 2 points 1 week ago (2 children)

Yes, there were big claims before and yes, everyone should be extremely cautious. Never preorder games. It will likely suck, and even then just from the general trend in AAA gaming.

BUT there is a big difference this time around, specifically: they're no longer using their own engine. That does change the equation.

[–] faythofdragons@slrpnk.net 4 points 1 week ago

I honestly don't understand why people buy games before the first few patches are released. It feels like paying to be a beta tester.

[–] Kolanaki@pawb.social 4 points 1 week ago (1 children)

BUT there is a big difference this time around, specifically: they're no longer using their own engine. That does change the equation.

I feel like it would be a negative change though, as they haven't worked with any other engine since... Forever.

[–] circuitfarmer@lemmy.sdf.org 1 points 1 week ago

Could totally be a negative change. Could be a positive. Only time will tell.