this post was submitted on 15 Oct 2024
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Steam Deck

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A place to discuss and support all things Steam Deck.

Replacement for r/steamdeck_linux.

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The exact quote:

It is important to us, and we’ve tried to be really clear, we are not doing the yearly cadence. We’re not going to do a bump every year. There’s no reason to do that. And, honestly, from our perspective, that’s kind of not really fair to your customers to come out with something so soon that’s only incrementally better. So we really do want to wait for a generational leap in compute without sacrificing battery life before we ship the real second generation of Steam Deck. But it is something that we’re excited about and we’re working on.

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[–] astrsk@fedia.io 86 points 1 month ago (4 children)

My biggest concern with SteamDeck was that it would become a 1-2 year upgrade cycle device. I don’t expect the hardware to last 7+ years like normal console lifecycles but I’m very glad to hear they’re being patient and aggressively supporting the software side.

[–] leopold@lemmy.kde.social 25 points 1 month ago* (last edited 1 month ago) (1 children)

I dunno, I expect the Deck to last far longer than the average console if anything. It's a PC, so the games are pretty much guaranteed to keep coming for decades to come, as they have for decades past.

The hardware will fall behind, so I think the point where the newest Triple A games won't be playable will come within a few years, but I bet whatever visual novels or pixelated indie games release in 2035 will still run just fine on it.

Plus, it's designed to be repairable, unlike most consoles. And even if Valve stops maintaining SteamOS for the Steam Deck, you'll still be able to install other distros, so software support isn't something I'm very concerned about either.

[–] figjam@midwest.social 3 points 1 month ago

Two thoughts.

  1. Space marine 2 didn't work well so I'm assuming that spankin new games will be hit or miss from here on out.
  2. AAA games have sucked lately. ive played so many good games on my deck that I may have missed on a larger system.
[–] ColeSloth@discuss.tchncs.de 9 points 1 month ago (1 children)

Shoot. My back log on games is so big, I can be happy with this one for another 5 years before I'd need something with more power.

[–] Messier43 1 points 1 month ago

Or any new game :D

[–] xChronoZerox@lemmy.today 9 points 1 month ago* (last edited 1 month ago) (1 children)

It 100% could, everyone thinks they need to be able to generate kratos' abs, Cloud's spikes and Keanu....but they don't. (Removed an extra an)

[–] bitwolf@lemmy.one 6 points 1 month ago* (last edited 1 month ago)

Agreed. FSR 3 really is amazing and I'd gladly use that to pull a few more years of playing my favorite games on 720p low.

Upscalers are great for portables I just hope it's not used to excuse poor optimization.

That said I only play fps on my desktop, the steam deck opens up an entirely different class of games for me.

[–] secret300@lemmy.sdf.org 3 points 1 month ago

Honestly can't see that happening. I think valve will want each upgrade to be significant enough you can feel it

[–] thejevans@lemmy.ml 57 points 1 month ago

Good. Keeping it the same means that the original Steam Deck will remain a target device for game developers for longer.

[–] AllNewTypeFace@leminal.space 18 points 1 month ago (2 children)

Presumably this will mean a high-performance ARM CPU (comparable to the Apple M series), along with the dynamic recompilation technology Steam have been experimenting with. (It’s unlikely that Intel or AMD will deliver the generational leap they’re talking about.)

[–] Cargon@lemmy.ml 3 points 1 month ago (1 children)

Dynamic recompilation technology?

[–] The_Decryptor@aussie.zone 6 points 1 month ago (1 children)

It's "FEX", Valve have apparently been testing it with Proton.

The Asahi Linux team have their own packaging/tooling around it, but theirs is slower at runtime because they have to run the games inside a VM as well.

[–] Kazumara@discuss.tchncs.de 4 points 1 month ago (1 children)

Their stack is so brutal. It's incredible how they overcame it all.

ARM instruction set, wrong page size, GPU without documentation for which they reverse engineered a Vulkan and OpenGL driver.

[–] The_Decryptor@aussie.zone 1 points 4 weeks ago

They've done some amazing work.

[–] narc0tic_bird@lemm.ee 1 points 3 weeks ago

I think we'll get at least one more x86 Steam Deck generation before it moves to ARM (if it moves to ARM at all).

The Snapdragon X isn't anything to write home about when it comes to efficiency under load, with the newest CPUs (with iGPUs) from AMD and Intel keeping up or maybe even exceeding it.

[–] Lemonparty@lemm.ee 17 points 4 weeks ago (5 children)

I honestly think (hope) valve should take a shot at a genuine console. I would absolutely love something that just WORKS like steam deck, but unlike my PS5 syncs with my steam library and can easily transition to my deck with no fuss. Library compatibility, graphic customization, capable of functioning as a one stop media device for the TV room. I feel like the steam machines were too early and too short sighted/compartmentalized, but now that so many games are coming to PC, valve could take everything the PlayStation 5 did right, while removing all the bullshit that drives people nuts.

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[–] Emmie@lemm.ee 13 points 1 month ago* (last edited 1 month ago)

I just sold my 4090 after playing some latest hit AAA games I didn’t like at all and I play only indies on deck, it’s the best gaming device ever

Also it seems the only games I liked from hundreds of aaa graphics eye candies from recent years are rdr2 and cyberpunk and bg3. I unironically think there are fewer great big aaa games nowadays cmv and I am not planning another xx90 card any time soon

[–] AFC1886VCC@reddthat.com 2 points 1 month ago (2 children)

Might sound kind of stupid, but one thing I'd personally love for the steam deck would be the ability to detach the display from the controls on each side like the Nintendo switch so I could use it like a small tablet in portrait mode. You can already do that, but it's awkward and bulky.

I'd actually use it for browsing the web on desktop mode and I could probably get rid of my android tablet.

[–] figjam@midwest.social 8 points 1 month ago

Nah. One big piece let's them fit more excellent inside.

[–] gazter@aussie.zone 3 points 4 weeks ago

Can you use an external controller, and a stand of some kind?

[–] secret300@lemmy.sdf.org 1 points 2 weeks ago

I honestly hope they wait as long as possible. I want the leap to be a huge difference for a steam deck 2.

[–] narc0tic_bird@lemm.ee 1 points 3 weeks ago (1 children)

Understandable.

What I will say though is that I personally wouldn't mind regular spec bumps at all. The Deck isn't exactly a cheap device and to get the "latest and greatest" for your "investment" at any given point of purchase would help longevity.

But as I said, in this case it makes a lot of sense (for Valve). SteamOS is still under heavy development, even more basic stuff such as the update mechanism and also power management is something they're still working to improve.

They also use a custom APU designed in collaboration with AMD, and these designs cost a lot of money. It's not just a rebranded 7840U like the Z1 Extreme for example. This custom design makes a lot of sense in terms of focusing on gaming performance and efficiency, and it clearly shows in (very) power limited scenarios.

Either way, I wouldn't be surprised if we see a new Steam Deck based on Zen 5 and RDNA 4 with another custom designed APU sometime in 2025 or early 2026. Zen 2 is really starting to show its age and Zen 5 is a solid leap even over Zen 4 (not talking about desktop CPUs here, but Ryzen AI 300). RDNA 4 will likely improve quite a bit over RDNA 3(.5) (with the current Deck having RDNA 2) and include some type of hardware-accelerated machine learning upscaling with FSR4, which could make a lot of sense on the Deck as long as enough games support it.

I'd also like to see a few other improvements. The OLED display is great in many aspects, but VRR would be a great feature to have. Internally I'd like to see an easier way to swap the battery, maybe using similar tech to what Apple does with the iPhone 16's battery. Currently, swapping the battery is one of the most complex repairs on the Deck, but it'll also be the most common a few years down the line when all these batteries really start to show their age.

[–] Fubarberry@sopuli.xyz 1 points 3 weeks ago (1 children)

Currently, swapping the battery is one of the most complex repairs on the Deck,

Is it really? I know there's some glue holding the battery itself, but otherwise my understanding is that the battery is really easy to access.

[–] narc0tic_bird@lemm.ee 2 points 3 weeks ago* (last edited 3 weeks ago)

iFixit rates it "Difficult" for the Steam Deck OLED and says the time required is 2-3 hours:

https://www.ifixit.com/Guide/Steam+Deck+OLED+Battery+Replacement/168676

This is a slight improvement from the original Deck's estimated 2-4 hours:

https://www.ifixit.com/Guide/Steam+Deck+Battery+Replacement/149070

It requires removing quite a few parts but the most annoying part is getting rid of the adhesive. It doesn't have easy-to-access pull tabs or whatever.

They can certainly improve this. Either add pull tabs to the adhesive strips, or better yet use the mechanism from the iPhone 16 where you apply voltage to the adhesive to make dissolve/no longer stick. Or even better make it a screw-in battery without any glue whatsoever. Then update the routing of several cables so they aren't in the way of removing the battery.