Pretty good improvements for a pretty good game.
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I thought so. I am really excited to see what comes next.
I hope they fix redstone and other interactive stuff like doors. They do get stuck and redstone gets reset very often.
That's not Minetest. That's just on game running on the Minetest engine. There are tons of games and mods. The Minetest development team doesn't necessarily make mods.
I believe it's an issue with the tick system (internal clock) being done completely wrong. I doubt it's the mod's issue.
I don't think so as Redstone is just a mod. Also other mods don't have issues
Then how about doors?
What game are you talking about? Voxelibre?
That and another one. Minetest game itself probably has it too but I don't remember. You should have a pretty underpowered machine for it to be very noticeable and annoying.
I believe it is the implementation of the tick system in Mesecons (which VoxeLibre redstone is based on) that is the issue, and I agree it makes it nearly useless. It is absolutely an issue with the mod, not the engine, but would probably require a big rewrite of the mod to fix (not that I'm familiar with the actual implementation of mesecons).
Love Minetest. Unfortunately, though, like with many other FOSS projects, it’s hard to find anyone else using it…
Anyone got a server for us lemmings?
There are plenty of servers. Also, you can get others on it. If someone is into Minecraft modding Minetest is dream.
From someone out of the loop, what is Minetest?
Voxel engine with lots of different games
I was gonna ask for a link but the post itself is the link. Gonna try it now. Minecraft-like? So does it have all Minecraft basic stuff? Day/night, basic mods, tools, etc? I mean, can you do what Minecraft 1.7.10 can do (more or less)?
Sort of. It is more DIY than Minecraft (focus on mods and games)
Some games try to be a Minecraft clone but you don't have to use them.
I done know if it has everything you need but in minetest ui you can find a game called mineclonia, it tries to be similar to minecraft.
Awaited menu redesign and Minetest will be perfect.
You might be waiting for a few decades. I don't think UI design is what foss is known for (outside of gnome)
What would be cool is of they could make Minetest support third party launchers.
Not really. A few of their developers have been redeveloping the menus. They redesigned the settings menu and it looks great. They're redesigning the content db pages and home pages. Some designs have been put out and I wouldn't be surprised if we saw something in the next few versions.
Edit: Changes are pretty close now:
outside of gnome
For being bad I hope, lol.
If there is one think gnome has going for it is careful UI design. They spend years perfecting something.
They spend years perfecting something.
Perfecting removing basic features like minimize button and forbidding proper theming?
But have they made it any better?
You might be waiting for a few decades.
UI redesign should be coming in 5.10.
I don't think UI design is what foss is known for (outside of gnome)
? There's many more DEs (and not only) with beautiful design. Gnome is not something incredible here. And I can even argue about libadwaita being beautiful.
What would be cool is of they could make Minetest support third party launchers.
Why would you need that? What benefits outside of using other UI framework like GTK it can provide?
I don't care about it beautiful. I just don't want clutter and confusing UI elements.
this will probably get downvoted to hell but im just gonna say it: minetest is just not as good as minecraft (and tbh i don't think it ever will be)
now to be clear im not happy what microsoft is doing lately with minecraft but i really like the older versions of the game (1.7 era) and those are way better than what minetest offers - also minecraft has a larger player base so there are tons of free/open source mods
Well, Minetest also can hardly be compared to Minecraft as Minetest is only an engine or platform for voxel based games like Minecraft. What you rather have to critique is something like Mineclonia that is apparently a more active fork of the MineClone2/VoxeLibre project that try to perfectly replicate Minecraft (without using Minecraft assets that is) on Minetest. Allegedly it's pretty good now but I haven't tried so myself. As already mentioned, the community for Minetest as a whole is pretty small and that additionally split among so many different games building on that. But it's good that viable alternatives exist in case Microsoft ever considers shutting down the Java edition.
Edit: Typo
But it’s good that viable alternatives exist in case Microsoft ever considers shutting down the Java edition.
I had never even considered that as a possibility but now it seems all too possible and I'm gonna have to sit with that for a while...
They will. The whole enda id / stream account nonsense is already the first step in that direction.
Minecraft will only produce income if modding is done via some AppStore. Since this isn't exactly what we want they have either kill java or disable modding and add their AppStore there.
Only thing missing imo is a native mob API, the lua implementations are always laggy and buggy. But the Valleys mapgen is beautiful.
They are different beasts
I'm still stuck mostly on 1.7.10 and 1.12.2 modpacks, I don't play as much these days though.
Can anyone recommend any cool mods/projects built on top of Minetest?
I would recommend some of APercy's mods like the Ju52 and the Super Cub
Love me playing some Minetest with the Asuna game. It's the perfect expansion of the basic game formula and a beautiful world to put other mods on top of.
It has some minor quarks but for the most part I agree.
I also like Ethernal combined with other mods
It's kind of hard to me playing Minetest. Not only for the fact that I don;t think Minecraft is that much fun, but also because the Android version has a confusing UI and weird controls.
I'm restricted to playing the Android version because, I don;t have a PC, duh!
I don't play minecraft because 1. I am not creative and am at a lost without a objective goal and 2. I get dizzy with the open world.
I just wanted to say that I personally can't stand tuna mac. The tuna covers it all in tuna grease and it ruins it all.
It's okay
I don’t play Minecraft because it is too trippy alone.
I build this Moria kind of place and realize it’s scary to the point I am constantly glancing behind me in the tunnels.
I usually either play games 12 hours straight or not at all (adhd?). They all become slightly trippy but Minecraft is seriously eerie after such time and solitude becomes unbearable.
Have you tried modoacks? A lot if them have a quest book and a goal and some(skyblock* modpacks) dont have an open world, only the sky* and a small island
*sky can refer to stone and bedrock
I think its the ... 3D that made me dizzy (ie: motion sickness). 2D minecraft is fine (Terraria).
For a second there I thought you were hating on the guy.
Me too
I've been having fun with VoxeLibre lately on single-player mode. Nothing too fancy, gameplay is eerily similar to vanilla Minecraft. I'm looking forward to trying other games built on the engine that offer a bit more variation.
One nice thing is that the android version of Minetest is compatible with the PC version, so it is possible to sync save files and play on the go. It also seems to load faster than Minecraft does.