this post was submitted on 02 Jul 2024
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Linux Gaming

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[–] Seabyte@lemmy.dbzer0.com 7 points 4 months ago (1 children)

50% still on Windows 10 is crazy. What is Microsoft going to tell them next year when the support runs out?

[–] greyw0lv@lemmy.ml 3 points 4 months ago* (last edited 4 months ago)

What I like more is that it looks like only half the win10 users are switching to win11

Edit: -1% win10, +0.5% win11

[–] sirico@feddit.uk 6 points 4 months ago (2 children)

Awesome stuff, a consistent percentage is what we want. Sadly, I don't think we'll see developers flocking to Linux as they did when Macs had a similar percentage.

[–] nyankas@lemmy.ml 18 points 4 months ago (1 children)

I think we‘re in a very different situation right now. Proton has become so good that it‘s just not necessary for most developers to do anything to get their game running on Linux. When Macs peaked in the hardware survey, the compatibility tools were far less powerful and developers had to actually invest time and resources, if they wanted their game running on Mac.

I also think that the Steam Deck is absolutely being recognized by many developers. Even big publishers proudly announce their games being playable on it. And having games optimized for Deck often improves them on Linux in general.

So I really wouldn’t worry about developers not specifically targeting Linux. Even without that, gaming on Linux is in the best spot it has ever been and is steadily improving.

[–] Willem@kutsuya.dev 10 points 4 months ago (1 children)

When a new game is released I usually check if it's steam deck compatible, if it isn't for no specific reason (like, a 2d platformer, I'm not going to expect a high fidelity 3d game to work) I'm way less inclined to buy it. The market is there and really should be picked up.

[–] variants@possumpat.io 8 points 4 months ago

Even with steam deck verified I was skeptical but I finally made the jump to linux on my gaming pc and installed starfield and it booted right up, didn't notice any difference it's amazing. I imagined I was going to have to go into steam settings and do stuff and keep retrying but nope just worked right away

[–] 737@lemmy.blahaj.zone 13 points 4 months ago (2 children)

honestly, linux native games often run worse than windows binaries through proton and dxvk. game developers really only need to get the anti cheat working, if there is any and fix potential issues.

[–] sunzu@kbin.run 11 points 4 months ago

Anti cheat is not a technically issue, it is a busniss decision

Also kernel level anti cheat is idiotic. but if people accept it, then it is on them. why anyone would accept a fucking snake into their bed just to play call duty of duty tho

Asking for a friend.

[–] DragonOracleIX@lemmy.ml 3 points 4 months ago (1 children)

Had that happen to me with Last Epoch. At launch the native linux version had graphical issues where as proton ran the windows version almost perfectly.

[–] kurcatovium@lemm.ee 1 points 3 months ago

Same for me with Black Mesa. Native version has all sorts of graphical glitches while Proton looks as it should.

OTOH some games like Valheim runs very well native.

[–] Seabyte@lemmy.dbzer0.com 6 points 4 months ago

Does anyone know if the Steam Hardware Survey identifies your OS even in the Flatpak version? Or will it detect the Freedesktop SDK?

[–] kbal@fedia.io 4 points 4 months ago (1 children)

Okay great. Call me when it's 10%.

[–] Nemoder@lemmy.ml 2 points 4 months ago

It's sounds snarky but the reality is not much will change from software and hardware developers until it reaches that level. Right now the direct support we get is from developers that just happen to like Linux. After around 10% most other developers can no longer afford to ignore that market even if they aren't adept or comfortable with it.