I kinda see DOOM (2016) as the tutorial for DOOM Eternal. The sequel isn't really interested in elaborating or even giving you time to process Doomguys arsenal, it just wants to lob even more new stuff at you. When played directly after DOOM, it feels like you've had a warm-up and are prepared to master more advanced concepts like juggling your flamethrower + ice bomb to supply your hp. When played without any of the original, it feels pretty overwhelming.
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I think The Witcher sequels always feel like you've missed a game somewhere even if you played all of them. They introduce Yennefer in W3, and I assumed she was in W2 since I never finished it, but apparently she wasn't.
A lot of the backstory is in the books rather than the games.
Well shit, maybe I need to play the rest of Witcher 3... I stopped because it felt like I missed a whole lot from before (and also because it's hard to devote time to gaming while raising a toddler and working)
It's long but worth it.
I assume you've got the GOTY edition if you're playing after all this time. I recommend doing the Blood and Wine DLC last. It feels right in that order. B&W got all the attention when it came out, because of just how much content there was in it, but it's Hearts of Stone that I still think about years later.
Never played them myself, but apparently the kingdom hearts series is one that you should play from the very first entry.
But the series is crazy extensive, it even got mobile games that aren't available any more but do have important canon lore in it.
And before the PS4 HD-Remasters, you also needed a lot different consoles. I think you needed to have to play all of the games a PS2, PSP, GBA, Nintendo DS+3DS, a Smartphone and for the third part a PS4. In the remaster Edition some of the games were as a compilation of cut scenes and text
I feel like you could get away with playing them chronologically instead of release order
This was a surprisingly difficult question and I had to dig into my library for inspiration but here are some games that I would recommend that (mostly) require starting from the beginning of the story:
- The Last Of Us
- Uncharted
- Dishonored
- God of War (2018 and Ragnarok definitely, original PS2+PSP games for extra depth and different game style)
- Hellblade (sequel doesn't release until next month but I'm still pretty confident in this answer)
Loose Fits
- Portal
- Dead Space
- F.E.A.R.
- Resistance
Honorable Mentions as I can't personally attest to having not beaten every game
- Shadow of Mordor
- Mass Effect (I know it's been mentioned)
- Dragon Age (same as above)
- BioShock
Is Bioshock Infinite that connected to the first the two games? I can't recall a lot of callbacks.
I feel like that's one of those situations where you could use Infinite as a starting point then go back and play the originals.
That's probably the series I have the least experience with from my list so you may be correct.
Without spoiling, there is a reveal that ties all the BioShock games together in Infinite. That reveal would be much more impactful if you have knowledge of the others, and might not make any sense if it's your first BioShock experience.
The Metal Gear series is interconnected to a high degree. Sure the games are perfectly playable without playing the previous games, but you’d miss a lot of plot points. Like for example even the PSP games are pretty vital to the story. Because several characters of Peace Walker show up in MGS5 without much explanation of who they are.
Would you need to go all the way back and play the original Metal Gear or is Metal Gear Solid a decent starting point?
Solid is a decent starting point. I think the only notable recurring character is Grey Fox, which could get you confused, and that's it.
Even if the stories don't connect, I always would recommend starting at the earliest point in a series and moving forward, since this allows for a better appreciation of the evolution of the game over several iterations rather than being disappointed by the regression you would see going backwards or jumping around.
I think maybe the only games that would need to be played in order to make sense, however, are games like the newest FF7 remake. If you didn't play the first, you'd be jumping into the middle of an ongoing story (the rest of the series is not connected at all aside from 1 or 2 outliers like X2 being a direct sequel to X). They have recaps, but it's not really information dense (since they'd rather you buy and play the other game). Not many games actually do this. Even ones with interconnected stories usually pace themselves in a way that you could jump in anywhere and still understand pretty much everything.
Metal Gear is pretty interconnected, but it's also so convoluted and batshit crazy, it doesn't matter if you play them in release order, chronological order of the timeline, or pick one at random: you will be equally confused no.matywr what lol
Even if the stories don’t connect, I always would recommend starting at the earliest point in a series and moving forward, since this allows for a better appreciation of the evolution of the game over several iterations rather than being disappointed by the regression you would see going backwards or jumping around.
How do you approach remakes/remasters, franchise reboots, and prequels in that case? Do you play them in release order?
I think taking that approach would put a lot of people in the situation where they are forcing themselves to play something they don't really want to. How many people have gone back and played TES Arena or even Morrowind?
Maybe it's because I like completing games that I start but I feel like just trying every game that lead up to Skyrim would get tiring in a hurry.