I've been happily playing Control with raytracing on my 7800 XT, at least. 1080p 21:9 nets me a pretty solid 50-60 which is fine with VRR on top.
Alan Wake 2 is a complete no-go but that's not a surprise.
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I've been happily playing Control with raytracing on my 7800 XT, at least. 1080p 21:9 nets me a pretty solid 50-60 which is fine with VRR on top.
Alan Wake 2 is a complete no-go but that's not a surprise.
Update : i've been trying doom eternal with raytracing for quite some time now and the performance is excelent. It never drops below 144Hz with all settings maxed out at 1080p. I know that doom is really well optimised so don't take this as a general review.
I managed to get Quake II RTX to run at a barely playable framerate on my RX 6700 XT. I never bothered with anything else since it performed so poorly.
Have you tried it with Mesa 24.1? Apparently some decent improvements were made earlier this month. Also, these ray-tracing benchmarks on Mesa 24.0 posted last month also seems pretty promising.
cc: @Ineocla@lemmy.ml
Time to try me some Quake sir.
Quake II RTX is fully raytraced though. I'm not sure how well performance measurements done with it apply to other games that do a mix of raytracing and rasterizing.