this post was submitted on 24 Feb 2024
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I have bought a radeon RX 6800 recently to avoid dealing with NVIDIA headaches (especially since i daily drive hyprland) and so far it has been going pretty good. But i heard that raytracing still performs way lower then on windows which would be very bothering since i really like raytracing in games. Can anyone enlighten me if this fact is still true or is the performance difference became negligable

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[–] MentalEdge@sopuli.xyz 6 points 9 months ago

I've been happily playing Control with raytracing on my 7800 XT, at least. 1080p 21:9 nets me a pretty solid 50-60 which is fine with VRR on top.

Alan Wake 2 is a complete no-go but that's not a surprise.

[–] Ineocla@lemmy.ml 3 points 9 months ago

Update : i've been trying doom eternal with raytracing for quite some time now and the performance is excelent. It never drops below 144Hz with all settings maxed out at 1080p. I know that doom is really well optimised so don't take this as a general review.

[–] cmnybo@discuss.tchncs.de 3 points 9 months ago (2 children)

I managed to get Quake II RTX to run at a barely playable framerate on my RX 6700 XT. I never bothered with anything else since it performed so poorly.

[–] d3Xt3r@lemmy.nz 6 points 9 months ago* (last edited 9 months ago) (1 children)

Have you tried it with Mesa 24.1? Apparently some decent improvements were made earlier this month. Also, these ray-tracing benchmarks on Mesa 24.0 posted last month also seems pretty promising.

cc: @Ineocla@lemmy.ml

[–] kurcatovium@lemm.ee 2 points 9 months ago

Time to try me some Quake sir.

[–] soulsource@discuss.tchncs.de 2 points 9 months ago

Quake II RTX is fully raytraced though. I'm not sure how well performance measurements done with it apply to other games that do a mix of raytracing and rasterizing.