this post was submitted on 18 Aug 2023
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Gaming

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I've been thinking about the PS1 game 'Driver' a lot recently. It's a game I spent a lot of time on during my youth, and whilst I'm sure it doesn't hold up some 20 years later, it was still a highlight from my 'gaming youth'.

As much as I know I enjoyed it however, I don't remember all that much about it. Aside from pulling the perfect reverse hand-break-turn in order to leave the garage/lockup area and begin the game proper. I didn't need to pull this manoeuvre of course, I could just, you know...drive out, but something felt so incredibly satisfying about it that I couldn't stop myself.

Which brings me to this point of this thread. What's something you do in a game for no reason other than it feels damn good?

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[–] GrayBackgroundMusic@lemm.ee 9 points 1 year ago (3 children)

Risk of Rain 2: Get 5 to 10 movement items and just zoooooooom around.

Deep Rock Galactic: Drill thru the walls even when it's not the best idea, because I just like the idea of destructible terrain and navigating in 3d.

[–] Skua@kbin.social 9 points 1 year ago (1 children)

DRG has a whole list of things that just feel good:

  • Fucking obliterating one grunt with your biggest gun or explosive as you board the drop pod

  • Going back to rescue your teammate that didn't make it to the drop pod even though it technically barely matters as long as one person makes it back alive

  • When building liquid morkite pipes that run parallel for a while, lining the support points up

  • Using a bulk detonator to kill a dreadnought

  • Mining a crassus detonator gold sphere by drilling all of the surrounding terrain away so that the entire sphere pops at once and collapses in to a neat pile

[–] snowbell 1 points 1 year ago

Using the exterminator device event to kill a dreadnaught

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