this post was submitted on 15 Aug 2023
39 points (100.0% liked)

Gaming

336 readers
1 users here now

founded 2 years ago
 

Expected to arrive at the end of the year, Cities Skylines 2 increasingly shows what is his goal: after some promotional trailers, the game seems to aim for

you are viewing a single comment's thread
view the rest of the comments
[–] TwilightVulpine@kbin.social 9 points 1 year ago (10 children)

Seems like it's going to be a pretty difficult game, if we are supposed to solve problems that aren't even being solved in real life.

[–] UnhappyCamper@kbin.social 3 points 1 year ago (2 children)

That's a big reason a could never get into City Skylines, I have 0 interest in managing roadways, and I feel like that's 90% of what that game is. Now they're going to throw even more micromanaging on top of that, I don't think I'll be looking to get this one.

[–] lemann@lemmy.one 1 points 1 year ago

For me, CS1 shows how difficult it is to build effective roads. I solved traffic on my map with an extensive, fast and direct public transit network, and well-connected bike paths along the same alignment for those who don't want to pay. For roads specifically, timed&sensor traffic lights (TMPE mod) and one way systems in built up areas work well too from what I've seen.

I am a little scared of the extra management they've popped in to CS2 but I'm hopeful they'll get the balance right

[–] Swedneck@discuss.tchncs.de 1 points 1 year ago (1 children)

And many people feel the precise opposite, the whole point of the game is to micromanage

To me this new game makes the first one feel like a prototype, i'm so much more interested now that there's actual sensible simulation of things and people don't pull a car out of their ass or merrily walk 30km to work

[–] UnhappyCamper@kbin.social 2 points 1 year ago

Oh for sure, a lot of people love the game obviously, it's a great game. Just not for me unfortunately.

load more comments (7 replies)