this post was submitted on 15 Aug 2023
39 points (100.0% liked)
Gaming
336 readers
1 users here now
founded 2 years ago
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Seems like it's going to be a pretty difficult game, if we are supposed to solve problems that aren't even being solved in real life.
That's a big reason a could never get into City Skylines, I have 0 interest in managing roadways, and I feel like that's 90% of what that game is. Now they're going to throw even more micromanaging on top of that, I don't think I'll be looking to get this one.
For me, CS1 shows how difficult it is to build effective roads. I solved traffic on my map with an extensive, fast and direct public transit network, and well-connected bike paths along the same alignment for those who don't want to pay. For roads specifically, timed&sensor traffic lights (TMPE mod) and one way systems in built up areas work well too from what I've seen.
I am a little scared of the extra management they've popped in to CS2 but I'm hopeful they'll get the balance right
And many people feel the precise opposite, the whole point of the game is to micromanage
To me this new game makes the first one feel like a prototype, i'm so much more interested now that there's actual sensible simulation of things and people don't pull a car out of their ass or merrily walk 30km to work
Oh for sure, a lot of people love the game obviously, it's a great game. Just not for me unfortunately.