this post was submitted on 07 Aug 2023
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Creative
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Thanks!
Most of the post processing was photoshop. The only elements “added” in PS were the water dripping off of the ship (thought about doing this with a particle system but for a still image that seemed like way too much effort), and then I put a little smoke and fog above the ground to give it some depth. Some basic contrast and colour-adjustments aside everything else was blender. I’ve tried doing more of the post processing with the compositor before but honestly I think photoshop yields a better result faster.