this post was submitted on 10 Jul 2023
4 points (100.0% liked)
3d6
11 readers
1 users here now
Aid other tabletop gamers in creating interesting or devastating characters. Find help with your new idea, or share your memorable builds.
Rules
- Don't be a dick, even to dicks
- Tag your posts, eg [5e][Question]
- Don't advocate piracy
- Make your criticism constructive
- Don't low-effort shitpost or spam
- Don't be excessively explicit or grotesque
- Don't post third-party affiliate links
- If your post fits with a megathread, post there
- Don't just advertise things, even if they're relevant
- Participate in good faith
- Abide by the Homebrew Content Guidelines.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Yeah that's valid, the case where we've suddenly lost an item or are trying to take it might come up very suddenly. I was thinking more of a situation where you know the maguffin is in an area but don't know where, or are in the right house but need to find its hiding place: you often go into that with advance knowledge.
I chose Locate Object as my example spell because it's on a lot of spell lists so is plausibly something that could be used no matter what class other people suggested, which actually kind of cuts into the concept of wizard supremacy. Arcane Gate, Modify Memory, Seeming, Guards and Wars, Fabricate*, Control Water, and Speak with Dead are all also good candidates for "I don't know how often this would come up, but when it does boy howdy is it useful"
*Fabricate might be good enough to be learned by a spontaneous caster.