this post was submitted on 09 Jul 2023
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There is a mobile game called "Kingdom Adventure" that had a lot of mechanic's I was looking for. It had town based RPG elements that let you send out adventurers to get resources and beat dungeons. Sounds like a great experience! However it's a translated game that hardly had ANY explanations in game, or online. I had to take notes from a 7 year old reddit post comment that gave more info than anywhere else.
I really liked most of the game. The pixel art had good resolution and was cute. The monster mechanics added more flair to the game. The fog mechanics on the map were cool and made you think about whether you wanted to take a new area or "refog" the area to farm experience. There also was no calendar mechanic so you weren't forced into a time cycle and could play at your pace. But after a while all the guessing about stats and mechanics felt like too much and when I got to the point where I could place a second town hall, I was too unsure of where to place it I just never did. My game is forever in limbo because I'm just tired of finding stuff out the hard way.
Amazing concept, but poor execution.