this post was submitted on 29 May 2023
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I think my next indie game is finally taking shape. There’s a lot of work to do, but I’m mostly going to re-use systems I wrote for my last game, so that will save a lot of time. I think my environments look great.
I’ve been having a lot of fun with Midinous which is a generative sequencer. It’s super powerful considering how few concepts there are to learn. It covers a lot of the tricks that I’ve learned from modular synthesis, but in a more approachable way.
Ugh that's amazing. I wish I had the follow-through to ever finish anything :( I need to contribute to things before making my own probably.
Following through is the hardest part, to be sure. I think we all struggle with that.