this post was submitted on 27 Jun 2023
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[–] Jagget@programming.dev 1 points 1 year ago (1 children)

Lol. The number is big, yeah. But it’s just 4.6%. Not a big deal.

[–] anon_cloud@lemmy.dbzer0.com 2 points 1 year ago (1 children)

You have this backwards. When numbers are big, percentages are more sensitive.

[–] Jagget@programming.dev 1 points 1 year ago (1 children)

Well you might be right. But still it’s not some money that they lost. Just didn’t profit enough

[–] Uniquitous@lemmy.one 3 points 1 year ago

Their plans for future development were probably predicated on a certain amount of profit. If they missed that badly, some planned games might not get made.