this post was submitted on 26 Jun 2023
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Steam Deck

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A place to discuss and support all things Steam Deck.

Replacement for r/steamdeck_linux.

As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title

The following is a list of suggested flairs:
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.

Some more Steam Deck specific flairs:
[Boot Screen] - Custom boot screens/videos.
[Selling] - If you are selling your deck.

These are not enforced, but they are encouraged.

Rules:

Link to our Matrix Space

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This game is the reason why a guy [the legendary u/-YoRHa2B-] started working on dxvk, to make this game compatible on linux after it released. Valve hired him and made Proton out of it. The result is the Steam Deck, this remains one of the best games for the SD.

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[–] OmegaMouse@feddit.uk 1 points 1 year ago

I get where you're coming from, but I think it tried some really interesting stuff. The way it mixed genres, seamlessly transitioning from hack and slash to bullet hell during different scenes for one thing.

Other things that come to mind:

-The soundtrack with it's strange, ancient sounding vocals

-Just generally how odd and mysterious everything is - it felt like it tried something different during a time when a lot of games were becoming quite samey.

spoilerMaking the player question their choices on subsequent playthroughs. How 'meta' it was (obviously I have to mention the credits)

spoilerThe way the story doesn't pull its punches. And the general nihilism of everything - the machine children dying comes to mind, and the two girls programmed to feel endless guilt

The whole package just stuck in my mind more so than any other game of that time.