this post was submitted on 08 Jan 2025
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Programming

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[–] unmagical@lemmy.ml 12 points 2 months ago (1 children)

I, uh, hate that radius calculation. Why does the radius need to be reactive? What do you stand to gain over just setting to like 3 or 4px and moving on with your life?

[–] pcouy@lemmy.pierre-couy.fr 2 points 1 month ago (1 children)

I'm not sure how this relates to the shared post. I'm just searched the article for "radius" and only found one example where a variable is defined then used later. Were you talking about this ? Or can you clarify what "radius calculation" you hate ?

[–] lucas@startrek.website 4 points 1 month ago* (last edited 1 month ago) (1 children)

They're referring (I believe) to the screenshot right at the top of the article, which includes this absurd calculation:

border-radius: max (0px, min(8px, calc( (100vw - 4px - 100%) * 9999)) );

My guess (hope!) is that this is not 'serious' code, but padding for the sake of a screenshot to demonstrate that it's possible to use each of these different features (not that you should!).

[–] pcouy@lemmy.pierre-couy.fr 1 points 1 month ago

border-radius: max(0px, min(8px, calc( (100vw - 4px - 100%) * 9999)) );

Oh I missed this. I think it's only here to showcase doing math between different units, which is really nice in my opinion. I'm thinking about a few instances where I had to resort to dirty JS hacks just because CSS did not support this at the time