this post was submitted on 19 Nov 2024
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I've had to drop Monster Hunter World, it's a game that I was so enamored by to play, had it on my wishlist for months and months. Seen many of my friends play it. I really dig what's there. I finally had it gifted to me by a friend and I gave it an honest try.
Who at Capcom, decided it was the best idea to not give that game a way to pause the game or skip the cut scenes? Like, I hope that person is fired because that is how you just brush away all of the patience one has for waiting for things to finally give you back control.
And it's because of that, I now have to leave it collecting digital dust.
There were also many popular games that people have recommended so highly to me before that I just got and tried playing and ended up not liking. I ended up finding myself revisiting free games, older games and vice versa than playing what people recommended me. I'm sorry but a lot of AAA games are just boring experiences that have drained all of the good ideas that could've been much more.
My issue with MH was the extensive grinding. Getting a full set of armor from a monster could take dozens of kills, with each kill being 30-60 minutes. If I knew I could get it after a flat 10 or even 20 victories it'd be fine, but you're at the mercy of 5% drop rates sometimes.