this post was submitted on 05 Nov 2024
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[–] deadcream@sopuli.xyz 3 points 2 weeks ago (1 children)

They are probably an experienced team members that are needed on ME5, and management decided that they can't distract them. And these new devs would spend a lot of time figuring out a completely unfamiliar codebase (also creating a proper remaster would also necessitate a lot of low-level changes to the engine which will make it much harder). So it's a business decision, not technical one.

[–] deegeese@sopuli.xyz 4 points 2 weeks ago

Exactly, it’s “won’t” not “can’t”.

Even with zero legacy staff they could assign people to learn/document the old engine if there was enough potential revenue.