this post was submitted on 13 Aug 2024
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Programming Languages

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Hello!

This is the current Lemmy equivalent of https://www.reddit.com/r/ProgrammingLanguages/.

The content and rules are the same here as they are over there. Taken directly from the /r/ProgrammingLanguages overview:

This community is dedicated to the theory, design and implementation of programming languages.

Be nice to each other. Flame wars and rants are not welcomed. Please also put some effort into your post.

This isn't the right place to ask questions such as "What language should I use for X", "what language should I learn", and "what's your favorite language". Such questions should be posted in /c/learn_programming or /c/programming.

This is the right place for posts like the following:

See /r/ProgrammingLanguages for specific examples

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Even though it's very unlikely to become popular (and if so, it will probably take a while), there's a lot you learn from creating a programming language that applies to other areas of software development. Plus, it's fun!

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[–] sxan@midwest.social 2 points 3 months ago

I did, once. While I never completed a compiler, it was an utter disaster, in that - in retrospect - it was everything I've subsequently learned to hate about PLs: multiple ways of solving the same problems, multiple modalities, and lots of rules. I was picking the best things I liked from many PLs and putting them all into one PL, and it was a horrible idea. I didn't start from fundamentals, and there was no BNF.

I still have the design document, which was fairly complete in describing the syntax and operation; enough that I'm pretty sure that with some time and effort with a good LLM, I could probably get the LLM to build an interpreter or compiler. But looking back on it, man. Was that a complete waste of time.

I don't think I learned anything from the experience. Having had a long career and deep exposure to a wide variety of languages taught me more about what I value than anything else. For example, my favorite interview question for developers became: "what aspects of language X (that we're hiring you for) do you dislike the most, and why? What are the biggest points of pain about the language?" Anybody can learn sufficient surface knowledge about a language to hiring tests; it's the demonstration of understanding the pitfalls that's most valuable.