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NVIDIA Transitions Fully Towards Open-Source GPU Kernel Modules | NVIDIA Technical Blog
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Ah ok, so it's just the kernel part that they're open sourcing, but a proprietary driver will still need to be installed just as before. I knew there had to be a catch.
I guess it's nice that this would help with kernel issues, like graphics breaking when you install a new kernel. But still not quite what I was hoping for.