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Nexus mods want feedback from Linux / Steam Deck users on their new cross-platform app
(www.gamingonlinux.com)
A place to discuss and support all things Steam Deck.
Replacement for r/steamdeck_linux.
As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title
The following is a list of suggested flairs:
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.
Some more Steam Deck specific flairs:
[Boot Screen] - Custom boot screens/videos.
[Selling] - If you are selling your deck.
These are not enforced, but they are encouraged.
Rules:
Modding is one of those few gaming things that still remains a massive pain on Linux compared to doing it on Windows, if they actually commit to supporting Linux and making sure it works on Wine/Proton games as well this would be massive! I've been modding my games manually ever since switching but having a mod manager is just so so so much nicer.
I wish more devs would just use Steam Workshop. It's incredibly painless on Linux.
Edit: the word "just" seems to be triggering some people. Rest assured I meant it as in "just do it already", and not "just do this and nothing else"
Sure, but please after a general solution. I don't want to be forced to use Steam to mod my games. Many of my games aren't even on Steam!
Also I want it optional, so can control if Steam gets to see my Playtime.
I very much welcome the Nexusmods solution in comparision
Yeah, I have a friend who was very interested in switching to Linux on his gaming computer.
His game of choice is Arma 3, which I play and runs great on Linux. But then he asked me, "what about mods?" He plays Arma with a massive amount of mods, and not just Steam workshop ones, all kinds.
I tried to replicate all his mods on my installation as a proof of concept, but after over 2 hours, it still didn't work.
Having really solid and easy modding would be awesome.
I've been fortunate that the main games I want mods for, support it rather seamlessly on linux. R2modman for Lethal Company and other unity games, and Mod.io for Deep Rock Galactic.
There's r2modman for a lot of games, which is a native Linux mod manager using the Thunderstore for its mods. There's also ModOrganizer2 which can work somewhat okayish on Linux but Protontricks, which is a dependency, is currently a sore spot. https://github.com/rockerbacon/modorganizer2-linux-installer