this post was submitted on 16 Jun 2024
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Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).
Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.
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Yeah, IT is in a similar boat. Not as bad, but still where I live, Linux environments are super rare. So if you are going into IT, you are going to be working in Windows environments, and most firms use software that isn't compatible with Linux.
Stuff like their remote management software, or their inventory management software. Plus, unless you're the guy in charge of the IT department, almost nobody wants or even knows how to administrate a Linux endpoint.
So they don't want one of their sys admins to be running around on a Linux machine that they don't have as much visibility on or understanding of how it works.
I'm lucky that the company I work for is small enough that I am the entire IT department, so I can use whatever OS I want. Debian 12 with Plasma, love it.
But out in the world, you're going to find a bunch of situations like you are in, where so much of the defaults use Windows and proprietary garbage, you're stuck running exactly what they are.
Long term, you could start trying to build your own indie studio that is FOSS-based. Maybe years down the line you can make it on your own. Do that full time and make supplemental income as an outside contractor or something. IDK, that also comes with its own set of issues. It's a shitty tech corpo dystopia all around us.
Wow yeah, your position sounds awesome. I guess if I were in an indie studio I could be in charge of the engine or like, dev environments. I've found such benefit in doing gamedev on Linux, even if targeting Windows via cross-compiling, it's so much faster and nicer. But what company would be willing to hire an intern to move over their whole workflow... not happening lol.