I can't remember if I saw the argument here or on Reddit, but this is my preferred platform so it's going here.
Summary of argument: a user should have been using water for their thermal battery, not sand, because water has better heat capacity (4.18 joules per unit of mass person unit heat - 4.18/gK). Sand's thermal capacity is significantly lower (0.835J/gK).
Looking at these numbers alone in the post I understood why someone would say that; it also made me question why so much research is being done on sand batteries. The user who argued against sand batteries missed a crucial factor: material density. Water has a density of 1000kg per m^3. Dry sand (regular not pure quartz sand) has a density of 1730 kg per m^3. I found no satisfactry response to the argument in that thread, but that thread is now lost to me. I have also been curious about how much better regular sand is for heat batteries than water.
When designing large batteries, the goal is usually energy per volume. Let's compare 1m^3 of each (roughly 3.3ft cube) and how much heat it can hold before the next state change (which matters a lot when managing the pressure from steam).
Total stored energy = mass (g) * thermal capacity (J/gK) * heat (kelvin).
Water: 1,000,000 * 4.18 * 373.15 = 1,559,767,000J Sand: 1,730,000 * 0.835 * 1996.15 = 2,883,538,482.5J
Over 1 billion more joules per m^3. I hope this makes it clearer why sand batteries are such an area of interest lately. It certainly did to me.
Disclaimer: I am not an expert, so there may be mistakes. All the numbers and relevant equations were found on the internet.
I like aluminium powder idea. And use the metal bar as heatpipe is a good idea. I would not see temperature as problem as most materials you mention can handle 800 deg. The idea is that you can draw energy from it thus cooling it. I think a molten salt chamber uses this combination of fast transfer and high temperature
You're right about rapid transfer out. I guess I wasn't clear about the imagined scenario where the battery may sit untapped for hours or more, and that could definitely cause issues with the metal melting at the upper end of operator temps. Interesting idea for solarpunk story conflict: for whatever reason heat isn't being extracted fast enough so the batteries are overheating and 'slagging' themselves.