this post was submitted on 19 Jun 2023
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Oh yeah, episodic gaming definitely wasn't working for anyone. It's clear why Valve instead leaned into Team Fortress 2 and CounterStrike and DOTA 2 after their failures with episodic gaming. Those kept people engaged, and it's why Valve hired an actual economist[^1] to help them organize their virtual economies, where they could take a small cut of each small transaction, which along with taking a cut from gaming publishers is obviously much more profitable.
[^1]: Sorry for paywalled link. Unable to find free version of link at the moment. Wikipedia article section which references link in question.