this post was submitted on 17 Jun 2023
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PC Gaming

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[–] ivlarac@kbin.social 1 points 1 year ago (1 children)

That was my point, there’s a lot to do if you want to experience the steam deck capabilities with game pass. I’m not saying it’s not great, of course it is, but as a parent with very very very limited time, it’s not useful for me (yet). Here’s hoping we get a client for Linux some time soon or I’ll have to tinker to install windows on my ssd.

Thank you anyway for all your recommendations, really appreciated.

[–] tangelo@kbin.social 2 points 1 year ago

With Steam you're essentially paying a (sometimes) premium for a whole suite of features: Steamworks (drop-in support for matchmaking and multiplayer lobbies), numerous edge servers on a global CDN (faster downloads), Steam input (plethora of configuration options for any controller or HID), remote play (play local games with a remote player), shared shader caching, upstream contributions to the Wine, Vulkan, DXVK et al stacks, a highly open and permissive API, streaming video of your game while you play it, Steam cache servers (build a local fileserver to cache game downloads), the list goes on. And if you find a bug, you can report it on their bug tracker and someone will actually investigate it. It is a no-brainer.

Other services just give you a desktop shortcut at best. People say, "I don't need these features, I just want games." If they've ever launched a game on Steam, they've probably benefited from these features and more without realizing it.