this post was submitted on 22 Mar 2024
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I haven't used an Android device since my last one, the Galaxy S8. Beautiful hardware, beautiful design, but it was plagued with animation stutters and dropped frames. I switched to an iPhone and an iPad around 6 years ago. And the animations were buttersmooth. It was almost unthinkable to achieve such a fluid interface on any Android phone I had ever used, flagship or otherwise.

Now I am curious about how it is now. Especially after a 2-3 years of use. Does your phone or tablet stutter when you scroll, open an app, switch to another app, start multitasking etc etc? One thing I especially remember was opening certain apps like big games or Office apps. When I'd tap on the app's icon, there would be a half a second delay. But in that infinitesimally short period of time I would question whether the phone registered the touch or not. I would then reach with my finger again but the app would launch right before my second tap. That was constant and infuriating. Does that sort of stuff still happen on Android?

Thanks (:

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[–] mihies@kbin.social 1 points 8 months ago (1 children)

Nah, it's not GC unless lists are really poorly implemented.

[–] Ephera@lemmy.ml 1 points 8 months ago (1 children)

Hmm, you probably mean lists shouldn't be creating new objects (/allocating new memory) while just scrolling.
Which, yeah, I remember a colleague knowledgeable about Android saying that a RecyclerView specifically re-uses allocated list elements.

And from the little bit of Android dev I saw, it also looked like all the APIs are designed to stop you from doing(/allocating) much while the user is merely scrolling. Then, I'm not sure what's causing the lag...

[–] mihies@kbin.social 2 points 8 months ago

Yep, that's the case. Who knows what's causing lags. It still can be a poorly implemented list, it could be OS doing something else it could be something else. It would be interesting testing same app on different devices.