this post was submitted on 13 Jun 2023
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Gamedev

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[–] Highsight@kbin.social 2 points 1 year ago

I always have a slight regret for not making my own engine for Cloak and Dasher. I use Unity, but I coded about 98% of it myself. I even ended up writing my own UI layer on top of theirs since I didn't like their controller support. It probably would have made things a lot faster and smoother if I didn't keep fighting the engine to get what I want.