this post was submitted on 16 Dec 2023
11 points (100.0% liked)

Advent Of Code

15 readers
1 users here now

An unofficial home for the advent of code community on programming.dev!

Advent of Code is an annual Advent calendar of small programming puzzles for a variety of skill sets and skill levels that can be solved in any programming language you like.

AoC 2023

Solution Threads

M T W T F S S
1 2 3
4 5 6 7 8 9 10
11 12 13 14 15 16 17
18 19 20 21 22 23 24
25

Rules/Guidelines

Relevant Communities

Relevant Links

Credits

Icon base by Lorc under CC BY 3.0 with modifications to add a gradient

console.log('Hello World')

founded 1 year ago
MODERATORS
 

Day 16: The Floor Will Be Lava

Megathread guidelines

  • Keep top level comments as only solutions, if you want to say something other than a solution put it in a new post. (replies to comments can be whatever)
  • You can send code in code blocks by using three backticks, the code, and then three backticks or use something such as https://topaz.github.io/paste/ if you prefer sending it through a URL

FAQ

you are viewing a single comment's thread
view the rest of the comments
[โ€“] sjmulder@lemmy.sdf.org 1 points 10 months ago

C

Just tracing the ray. When it splits, recurse one way and continue the other. Didn't bother with a direction lookup table this time, just a few ifs. The ray ends when it goes out of bounds or a ray in that direction has been previously traced on a given cell (this is tracked with a separate table).

It would've been straightforward if I hadn't gotten the 'previously visited' check wrong ๐Ÿ˜ž. I was checking against the direction coming in of the tile but marking the direction going out.

Ray function:

static void
ray(int x, int y, int dir)
{
	int c;

	while (x>=0 && y>=0 && x