this post was submitted on 10 Dec 2023
15 points (100.0% liked)

Advent Of Code

15 readers
1 users here now

An unofficial home for the advent of code community on programming.dev!

Advent of Code is an annual Advent calendar of small programming puzzles for a variety of skill sets and skill levels that can be solved in any programming language you like.

AoC 2023

Solution Threads

M T W T F S S
1 2 3
4 5 6 7 8 9 10
11 12 13 14 15 16 17
18 19 20 21 22 23 24
25

Rules/Guidelines

Relevant Communities

Relevant Links

Credits

Icon base by Lorc under CC BY 3.0 with modifications to add a gradient

console.log('Hello World')

founded 1 year ago
MODERATORS
 

Day 10: Pipe Maze

Megathread guidelines

  • Keep top level comments as only solutions, if you want to say something other than a solution put it in a new post. (replies to comments can be whatever)
  • Code block support is not fully rolled out yet but likely will be in the middle of the event. Try to share solutions as both code blocks and using something such as https://topaz.github.io/paste/ , pastebin, or github (code blocks to future proof it for when 0.19 comes out and since code blocks currently function in some apps and some instances as well if they are running a 0.19 beta)

FAQ


🔒 Thread is locked until there's at least 100 2 star entries on the global leaderboard

🔓 Unlocked after 40 mins

you are viewing a single comment's thread
view the rest of the comments
[–] cvttsd2si@programming.dev 2 points 11 months ago

Scala3

forgot to post this

import Area.*
import Dir.*

enum Dir(num: Int, diff: (Int, Int)):
    val n = num
    val d = diff
    case Up extends Dir(3, (0, -1))
    case Down extends Dir(1, (0, 1))
    case Left extends Dir(2, (-1, 0))
    case Right extends Dir(0, (1, 0))
    def opposite = Dir.from(n + 2)

object Dir:
    def from(n: Int): Dir = Dir.all.filter(_.n == n % 4).ensuring(_.size == 1).head
    def all = List(Up, Down, Left, Right)

enum Area:
    case Inside, Outside, Loop

case class Pos(x: Int, y: Int)
type Landscape = Map[Pos, Pipe]
type Loop = Map[Pos, LoopPiece]

def walk(p: Pos, d: Dir): Pos = Pos(p.x + d.d._1, p.y + d.d._2)

val pipeMap = Map('|' -> List(Up, Down), '-' -> List(Left, Right), 'L' -> List(Up, Right), 'J' -> List(Up, Left), 'F' -> List(Right, Down), '7' -> List(Left, Down))

case class Pipe(neighbors: List[Dir])
case class LoopPiece(from: Dir, to: Dir):
    def left: List[Dir] = ((from.n + 1) until (if to.n < from.n then to.n + 4 else to.n)).map(Dir.from).toList
    def right: List[Dir] = LoopPiece(to, from).left

def parse(a: List[String]): (Pos, Landscape) =
    val pipes = for (r, y) <- a.zipWithIndex; (v, x) <- r.zipWithIndex; p <- pipeMap.get(v) yield Pos(x, y) -> Pipe(p) 
    val start = for (r, y) <- a.zipWithIndex; (v, x) <- r.zipWithIndex if v == 'S' yield Pos(x, y)
    (start.head, pipes.toMap)

def walkLoop(start: Pos, l: Landscape): Loop =
    @tailrec def go(pos: Pos, last_dir: Dir, acc: Loop): Loop =
        if pos == start then acc else
            val dir = l(pos).neighbors.filter(_ != last_dir.opposite).ensuring(_.size == 1).head
            go(walk(pos, dir), dir, acc + (pos -> LoopPiece(last_dir.opposite, dir)))

    Dir.all.filter(d => l.get(walk(start, d)).exists(p => p.neighbors.contains(d.opposite))) match
        case List(start_dir, return_dir) => go(walk(start, start_dir), start_dir, Map(start -> LoopPiece(return_dir, start_dir)))
        case _ => Map()

def task1(a: List[String]): Long =
    walkLoop.tupled(parse(a)).size.ensuring(_ % 2 == 0) / 2

def task2(a: List[String]): Long =
    val loop = walkLoop.tupled(parse(a))

    val ys = a.indices
    val xs = a.head.indices
    val points = (for x <- xs; y <- ys yield Pos(x, y)).toSet
    
    // floodfill
    @tailrec def go(outside: Set[Pos], q: List[Pos]): Set[Pos] =
        if q.isEmpty then outside else
            val nbs = Dir.all.map(walk(q.head, _)).filter(points.contains(_)).filter(!outside.contains(_))
            go(outside ++ nbs, nbs ++ q.tail)

    // start by floodfilling from the known outside: beyond the array bounds
    val boundary = ys.flatMap(y => List(Pos(-1, y), Pos(xs.end, y))) ++ xs.flatMap(x => List(Pos(x, -1), Pos(x, ys.end)))
    val r = go(boundary.toSet ++ loop.keySet, boundary.toList)

    // check on which side of the pipe the outside is, then continue floodfill from there
    val xsl = List[LoopPiece => List[Dir]](_.left, _.right).map(side => loop.flatMap((p, l) => side(l).map(d => walk(p, d))).filter(!loop.contains(_)).toSet).map(a => a -> a.intersect(r).size).ensuring(_.exists(_._2 == 0)).filter(_._2 != 0).head._1
    (points -- go(r ++ xsl, xsl.toList)).size