this post was submitted on 07 Sep 2023
350 points (100.0% liked)
Gaming
629 readers
17 users here now
Sub for any gaming related content!
Rules:
- 1: No spam or advertising. This basically means no linking to your own content on blogs, YouTube, Twitch, etc.
- 2: No bigotry or gatekeeping. This should be obvious, but neither of those things will be tolerated. This goes for linked content too; if the site has some heavy "anti-woke" energy, you probably shouldn't be posting it here.
- 3: No untagged game spoilers. If the game was recently released or not released at all yet, use the Spoiler tag (the little ⚠️ button) in the body text, and avoid typing spoilers in the title. It should also be avoided to openly talk about major story spoilers, even in old games.
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I have no clue what people are talking about? I have beaten it twice and surveyed an entire solar system and there was plenty. You can fly around to any point in most planets and moons and have stuff generate at each landing, within hiking distance.
I feel like the game is so big and good, the haters are just hating and being stupidly immature about it.
I think here we are reacting to the colossally dumb reasoning in the quote from the article. Astronauts had a few things to be excited about that gamers... won't
Beaten it twice? like the main story? Honestly I forgot Skyrim had a story too. I always wandered for so long I forgot what I was doing.
Everything in the game is "within hiking distance" because that's how the game generates planets. You don't just "land on a planet". You go through several hidden loading screens and arrive in a 1km x 1km square of planet.
We have a culture of edgy hot takes so I think that’s where a lot of this is coming from. Space is huge and it’s expected that a lot of it is empty and boring. Filling things out with randomly generated planets is awesome as long as the main story ones get some TLC. They did that.
The game has some rough edges like terrible inventory management and clunky menus, but there are so many good parts that I think it won’t be much of an issue. I expect they will smooth some of it out with patches.
Overall, the game reminds me of Mass Effect. That first game was janky as hell, but the world building and characters were so good that it didn’t matter. I’m impressed with Starfield so far. It looks like they nailed the most important parts.
*Fast travel around to any point.