this post was submitted on 03 Sep 2023
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Gaming

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From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

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Most of the video games I’ve played were pretty good. The only one I can think of that I didn’t like was MySims Kingdom for the Nintendo DS. Dropped that pretty quickly. It was a long while ago, but I’ll guess it was because there were too many fetch quests and annoying controls.

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[–] Blake@feddit.uk 100 points 1 year ago* (last edited 1 year ago) (40 children)

I’m gonna come out swinging: not even a game, but two entire fucking genres:

  1. Battle royales. I am like 90% convinced that gamers have been tricked by some dark psychology that has somehow convinced them that these games are worth playing. I don’t know whether it’s because the quality of FPS games has been so low for so long that today’s gamers have never really played a properly fun shooter or what. Battle royales are 75% downtime. You spend so long fucking around parachuting in to the map, walking around, collecting stuff, bla bla bla, interspersed by just a few moments of action, and when you get killed it usually doesn’t feel fair, it’s because a whole other team showed up right as you were already fighting someone else and put you in a nearly impossible situation.

  2. MOBA games are just RTS games with the best bits taken out.

[–] Anabriated 9 points 1 year ago (3 children)

Ahh, for some folks, MOBAs are RTS games with the worst bits taken out!

[–] VoxAdActa 5 points 1 year ago

RTS games are currently in a big slump (nobody's really making them, and the player base on the ones that exist has seriously dried up) because most people only like half the game.

The people who love the micro end up going to MOBAs like League or Smite. The people who love the macro end up going to 4X/Grand Strategy like Stellaris or Crusader Kings. The market of people who equally enjoy both aspects is pretty small. Like, I'll never buy a bag of Chex mix again, now that I know I can get a whole bag of just rye chips.

To make the scene even more anemic, the skill cap right now is so high. I know several people (including me) who tried to get into Starcraft 2, only for their first random opponent to be a person with 20,000 APM who thinks a match lasting longer than two and a half minutes is a slog. It's not even possible to learn from your mistakes when you get stomped that hard, that fast. But the single-player part does nothing to prepare you (other than maybe letting you figure out what the buttons do), and it's going to happen just about every time (because the only people still playing are the people who have been playing for a decade or more).

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