An enchantment going on an adventure is kinda weird thematically but this looks like a really solid card. Remove and heal and get the card out of hand early, bring back any creature later is going to be a commander staple.
Spoilers
MTG Spoilers!
All card and set spoilers, including official spoilers and unofficial leaks.
Please try to preface spoiler posts with the set code in brackets, like this:
[CMM] Pearl Medallion
Please try to keep all spoilers and spoiler discussion here instead of the other communities to help subscriptions and during spoiler season.
Agreed on both counts. I don't know how a (non-creature) enchantment goes on an adventure. But I have a [[Zur, Eternal Schemer]] deck for Standard Brawl and this card seems like an auto-include. Solid draft pick too, if you're lucky enough to open it.
Virtue of Persistence - 5BB
Enchantment (Mythic)
At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.
//
Locthwain Scorn - 1B
Sorcery - Adventure
Target creature gets -3/-3 until end of turn. You gain 2 life.