Doesn't help the name and poster art have both been highly unhelpful in explaining what kind of game it is.
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As a casual gamer, I can’t say this game even remotely reached the zeitgeist in 2024.
The good news is it finally is playable on Linux! I played it in the beta when I still had a Windows install, but I had switched to 100% Linux by the time it launched. It uses Easy AC, which the newer versions support Linux, but I'm assuming it wasn't using the latest versions, or their own AC stuff was blocking us.
I just found this out yesterday so I haven't played any post-release yet, but the beta was a fun game so I'd recommend it.
it was for a while, i think they started allowing Linux players a week or 2 after release.
ive been playing it and its quite fun.
It was longer than a week or two I think. It wasn't until last month from what I've been able to find, though there's no official statement about it.
Played a fair chunk. It just has a very shallow replay. The guns really aren't different enough in each class to make them fun, imo. Maybe with attachment customization or more options/balancing but currently the gun play gets stale fast.
Splitgate failed, the quality of a game isn’t relevant to the success of a game
This game in particular had serious balance issues that may have definitely lead to this. Split gate is a much much better game, from a successful design POV.
Played a fair chunk. It just has a very shallow replay. The guns really aren't different enough in each class to make them fun, imo. Maybe with attachment customization or more options/balancing but currently the gun play gets stale fast.