Could it be that the manjaro repos have older versions of the HIP runtimes then what blender 4.0 is built for? Just a thought. Either way I would report it to the blender devs so they can fix it if it's a bug
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I don't know Blender, but from experience I found that Manjaro/arch is a bit too bleeding edge for production use. Especially when it comes to non-gaming graphics. I experienced a lot of problems with Manjaro and GPU acceleration in video editing suites. All got solved when I switched to Linux Mint.
Similarly Zorin OS 17 has been good to me. I really like their approach to the Gnome UI (i.e. they kept the newest tech, and removed the space wasting UI components.
The Ubuntu based distros typically have fewer bugs as they typically have an older base.
Fedora is also a decent middle ground.
I would suggest logging a ticket or forum post with Blender on this. It could be a blender bug or a graphics bug, but they would be the best people to advise.
Did you try the Flatpak version or packages of other distros (like Fedora) via Distrobox?
You probably installed it on your Manjaro install via pacman, did you?
Sometimes, the native packages are just missing some additional elements and then only kind of work.
I have a NVDIA GPU and no idea what could be the problem here, unfortunately. The only thing that comes to mind is that when you bake textures you need to disconnect the metallic node or turn it to 0, otherwise the bake will be completely black. No idea if this is related but it looks like it might be a problem with reflection?
You tried to uninstall and reinstall the GPU drivers? Are there different versions of the drivers (for NVDIA there are) that you could try?
i tried different drivers, nothing helps have reported the but to blender, seems like some other user has the same problem https://projects.blender.org/blender/blender/issues/115957
Ha, if they're aware of it and others can reproduce it, then hopefully there will be a fix for it eventually.