this post was submitted on 26 Jun 2023
20 points (100.0% liked)
Science Fiction
173 readers
1 users here now
This magazine is aimed at fans and creators of sci-fi and related media of all kinds. It includes all content related to the sci-fi genre and only content related to the sci-fi genre. The goal is to build a community for everyone who enjoys science fiction and related topics. This includes the obvious books, movies, and TV shows, but also original writing, the discussion of writing SF, futuristic art and designs, and the science and technologies that inspire the sci-fi genre. **Team Top 20**
founded 1 year ago
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
This is the sort of thing I would ask @nyrath about. I don't know if a mention like that can summon him.
I love to think of fanciful physics for astronautics, and I think audiences like it best when the system is self-consistent. It's very hard to design systems that don't lead to contradictions or paradoxes. In a way I think it's like designing a playable game.
@swope @DmMacniel
Alas, I am not on Lemmy, so I never saw the original post.
In this case, I again note that the important thing is to focus on Effects, not Causes.
http://www.projectrho.com/public_html/rocket/fasterlight.php#id--Establishing_Limits
The desired Effect is "intercept / interdict the heroes".
The proposed Cause of "deploy gravimetric wells" seems to have too many unintended consequences. For starters it can destroy planets.
Perhaps some technobabble that slows down the protagonist's ship engine?
@nyrath @swope @DmMacniel
Seems to me, rather than trying to come up with elaborate trapping mechanisms, maybe set some limits on the jump drive itself. Like:
* It is difficult to hide vehicle's jump trajectory.
* Once in jump, a course is locked, can't be changed (or not without consequence like burning out the drive).
* Observers can easily determine the endpoint of a jump and notify local authorities to intercept.
* Recuperation is needed before next jump.
My previous ideas about the jump drive is the following:
Additional Ideas would be: