this post was submitted on 25 Aug 2024
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Steam Deck

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I am currently trying to create a hotkey, that executes a sequence of inputs, to switch my equipment efficiently.

What I need is a way to disable all other inputs, while it is executed. As well as a way to only have it executed once per button press. Independent from how long it's being held.

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[–] thingsiplay 4 points 3 months ago (15 children)

Steam Input is designed in a way that does not support executing sequences of inputs. That is by intention, because many people would use this to cheat. Lot of games do not allow this kind of automation, which would lead to ban them without realization they were not allowed to do. Then Valve would get blame to support cheating from users and developers.

I learned about it when trying to do it too (but for building a menu to play offline RetroArch game emulation, not to cheat). My suggestion is to use a different software to automate this kind of input sequences.

[–] Templa 1 points 3 months ago* (last edited 2 months ago) (5 children)

Your information is incorrect as I have been using Steam Input for input sequences in games such as Path of Exile for many months now. It just isn't as easy as writing in AHK, but you can do it.

[–] thingsiplay 1 points 3 months ago (4 children)

What part do you refer as incorrect? My information is not incorrect. Steam does not support easy creation of input sequences, so they cannot be held responsible. It does not mean its not possible. Or do you refer to the part about some games banning for automating long input sequences? That's not false information too, because some games detect this kind of behavior as cheating, not all games, some.

[–] Templa 2 points 2 months ago* (last edited 2 months ago) (1 children)

Steam Input is designed in a way that does not support executing sequences of inputs.

English isn´t my first language but if I read it doesn't support it, I conclude it isn't able to do it or it isn't designed to do it.

[–] thingsiplay 1 points 2 months ago (1 children)

English isn't my first language too (its third in fact). Doesn't support COULD mean several things, depending on the context. In example games never designed for Linux work through Proton. Developers may not support it, but game might work perfectly fine. In context to the Input system, not supporting here means that Valve does not help and doesn't make creating sequences of inputs easy. This at least puts Valve in a position where they can say this wasn't designed as a cheat program.

[–] Templa 2 points 2 months ago (1 children)

Oh, I understand what you mean now. Thank you explaining, I took your message as "No, you can't do it and it is considered cheating".

[–] thingsiplay 2 points 2 months ago

I don't blame anyone for it. I should have framed my statement differently.

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