this post was submitted on 01 Sep 2023
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Umm. It sounds more like that you are just trying out new things and genres and finding that it's not always a hit with you. That's healthy.
When you put it like that yeah but I was forcing myself through games I wasn't necessarily enjoying.
That's not really FOMO. FOMO would be like, pre-ordering a special edition of a game you aren't even sure about wanting for $90 because there's a "Preorder-Only" in-game perk and you just have to have, or falling for those "Limited Time Only" microtransactions in FTP games.
I guess I meant it more so in the fear of missing out on something culturally relevant. Whether it's a modern multiplayer game like Destiny 2 or a classic that is frequently referenced like Half Life. Not being able to be part of the conversation when it's brought up
I guess I can see where you're coming from. Kind of the fear of missing out on being a part of the gaming zeitgeist.
There's an important moment where you have to ask yourself...
"Is this story so bad I'm not invested in it anymore?"
"Is the gameplay bothering me so much that it feels bad or unfun to me?"
If the answer is yes to both of those, you may feel free to drop the game with full confidence you're not gonna play it again.
I get what you are saying but a lot of the time it's just a mediocre experience and I'm not necessarily disliking it. More indifferent than anything. Occasionally a game has made a pretty solid turn around in the last act
It's okay to stop playing a game after you've played enough of it to understand it isn't for you.
I think I had about 10~12 hours played of Diablo 4 before I noticed it wasn't for me and stopped. Still enjoyed what little I played of it, but wasn't motivated to continue.