garden

joined 1 year ago
[–] garden@lemmy.blahaj.zone 2 points 9 months ago

Honestly, this is the only thing I miss from Reddit.

But the community was so pleasant that it seemed like a fluke it existed at all.

[–] garden@lemmy.blahaj.zone 2 points 1 year ago (1 children)

Hey, thanks for the super detailed and useful response, Cloaca! My own attempts to deck build seem to be following similar steps, so I'll definitely be referencing this. The deck snapshots at various points of completion are super helpful. Are those different decks or does TappedOut have a history feature? (That's something I didn't know I wanted until now).

[–] garden@lemmy.blahaj.zone 3 points 1 year ago* (last edited 1 year ago)

Oof if building up is better I'm going to have to completely change the way I go about building decks, as my mindset has been to take the EDHREC "average deck" for a commander/style and think of it as, essentially, a precon that I then modify.

~~In the 8x8 theory, what does it mean by "choose 8 different kinds of effects you would like to see played"?~~ Scratch that, I'm assuming they mean the card packs that are in the #8x8 tag on the blog. The first page was all Q&A stuff so I missed that

 

I posed this question a few days ago as a comment and was encouraged to make it into a standalone post. I'm asking it specifically within the context of Commander, but suggesting your workflows for other formats would probably be helpful for people who aren't me :P

As someone who has been casually playing MTG for several years, I'm only now starting to try to build my own EDH decks from scratch (as opposed to just buying and tweaking precons). I've tried to do my due diligence and research important topics like ramping & mana bases, read articles & posts about determining wincons & threats, and have scoured through EDHREC and Skryfall for thematic/synergistic cards... And all of that is great for finding cards that *could * work in a deck.

But this is the part that most articles & instructional pieces stop at (or glaze over). So now I have a giant pile of theoretical cards for a theoretical deck, and no idea which ones I should actually purchase or playtest with. There is no one-size-fits-all method for paring down your deck, so I'm hoping to hear how you, personally, go about doing it (and whether or not you've come across articles that address this part).

Currently I’m trying to use tags on Moxfield but it’s mostly a confusing mess as I try to trim down ~200 possibilities into a lean, functioning deck. Tags seem a bit too inflexible when I'm trying to tag by both function (ramp, threat, protection) and priority.

Big thanks to Mike, Andrew, gildedjake, and LovesTha BGU who have already chipped in some ideas at this comment. I'll leave it up to them whether or not to repost their comments here.

[–] garden@lemmy.blahaj.zone 9 points 1 year ago (2 children)

Alright, hit me with your folk punk recommendations

[–] garden@lemmy.blahaj.zone 5 points 1 year ago (5 children)

As an extremely casual commander player, I always feel like a noob even though technically I've been playing MTG for over half a decade at this point. My commander decks have all been precons and I've mostly just got cards through drafting with my friends, but this year I've been trying to build my own deck from scratch and it's... exciting but frustrating.

Does anyone have any tips for taking a (commander) deck from the "theoretical pile of cards" stage to a functioning deck? By that I mean, I've done the preliminary research (scryfall searches, EDHREC most used cards for the commander, etc) to find possible cards, and I've read some high level theory stuff about deck building (ramping, threats, etc) to categorize my possible cards... But can't really find any articles/videos showing workflows to actually build the deck.

Currently I'm trying to use tags on Moxfield but it's mostly a confusing mess as I try to trim down ~200 possibilities into a lean, functioning deck.