MouseKeyboard

joined 1 year ago
[–] MouseKeyboard@ttrpg.network 3 points 2 days ago

And that becomes a vicious circle as more children are driven to school, making it more dangerous to walk, so more are driven...

[–] MouseKeyboard@ttrpg.network 14 points 1 week ago (2 children)

Does the symbol above the door intentionally look like a roulette wheel?

[–] MouseKeyboard@ttrpg.network 10 points 2 weeks ago

Konsi’s the most powerful priestess in the temple (she’s actually more powerful than the High Priestess)

And that means she gets to deal with the difficult problems!

[–] MouseKeyboard@ttrpg.network 8 points 3 weeks ago

Poe's law in full effect here.

[–] MouseKeyboard@ttrpg.network 2 points 3 weeks ago

I love wizard pong, I'm stealing it.

 
[–] MouseKeyboard@ttrpg.network 2 points 3 weeks ago

Honestly a better strategy might be to just glaze everything I draw.

I doubt that will help, they can still scrape the site and then wait until whatever version of Glaze was applied is cracked.

[–] MouseKeyboard@ttrpg.network 1 points 3 weeks ago

gedit supremacy

[–] MouseKeyboard@ttrpg.network 5 points 1 month ago (1 children)

the whole “town built around the tarrasque” idea

The what?

[–] MouseKeyboard@ttrpg.network 2 points 1 month ago (1 children)

Everyone knows str is the primary hotness stat.

[–] MouseKeyboard@ttrpg.network 2 points 1 month ago (1 children)

If you want to put a cool cursed item in your game, just drop it when the players are still too low level to have remove curse…or make it subtle enough that they don’t initially realize it’s cursed.

Or make the item powerful enough that the players are tempted to use it anyway.

[–] MouseKeyboard@ttrpg.network 2 points 2 months ago (1 children)

Is there a link to the first installment?

 
 

With spells trivialising many challenges, what non-combat encounters work well in tier 3-4?

 
 

When making a character, do you prefer to start with the mechanics, backstory or aesthetics first?

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