this post was submitted on 25 Sep 2024
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This will enable the biggest entry in the franchise to fully deliver on its ambition, notably by fulfilling the promise of our dual protagonist adventure, with Naoe and Yasuke bringing two very different gameplay styles.

How many times do they have to be told? Huge open worlds are great! IF they have stuff to do in them. Odyssey had a great huge open world that was incredibly detailed - then they filled it with a mediocre story and a million fetch quests.

Cyberpunk, as an alternative, had an extremely in depth story and each side quest felt like you were making a choice or that thought went into each one. Even the gigs were detailed and had thought put into them. Yeah they started to blend together, but I never felt like I was just running over, picking something up, then finding the next thing to go pick up, and repeating for 6 hours per area with 36 areas.