this post was submitted on 04 Dec 2023
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Gaming
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I'm not sure how to feel about this, to be honest.
I don't have any serious plans or anything, but I do want to dabble in a bit of gamedev. Nothing major, just like an RPG or something that I put on Steam for like $5. I imagine there's a lot of people who take bets on their future by releasing games that cost $10 or $20.
Why would anyone pay full price for games if you could get them from a trading platform for like 75%? I bet there's a lot of people that would buy my game, play through it once and then sell it for maybe $4. And others who thinks anytime that pays full price for a game is an idiot.
Indie Devs would have to rise prices, perhaps drastically, to cover the lost revenue here. This would also put an end to Steam sales, because the instant you put your game on sale it sets the price for it in third party markets.
What about bigger games like BG3? What's stopping me from buying it full price, copying the files somewhere and then instantly reselling it? It would probably force them to implement strict DRM restrictions, and probably the nasty rootkit kind.
I'm personally against DRM and don't want to release a game with it, but the fact that this lowers the bar to piracy so much may force my hand.
I honestly believe this could spell the end of the indie gaming scene.
same reason why people buy games even though they can pirate them to get them for free