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cross-posted from: https://feddit.uk/post/18478889

cross-posted from: https://feddit.uk/post/18478888

My personal one, 6-year-old brain thought I'd be basically in the UK TV show Knightmare I got some vertical frogger

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In your opinion, what video games have terrible names?

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What are the most underrated games released since 2020?

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EDIT context from know your meme of all places :D : Apologies

Overview Godot Engine Blocking Controversy refers to a controversy surrounding the community manager for the game engine Godot blocking users on X / Twitter and, reportedly, GitHub over negative reactions to a social media post in support of indie games with LGBTQ+ and "woke" themes. The blocking became a subject of viral discussions on X and Reddit in late September 2024, with the hashtag #Wokot used by posters to refer to it.

Background On September 24th, 2024, an indie video game developer posted footage from the upcoming Windstorm: The Legend of Khiimori on X[1] / Twitter, revealing that it was built using Unreal Engine 5. In the X[2] thread, user @kryztofcheski wrote, "Woke studios always use pre-built engines to make games because they can't build their own engines." In the following days, several X[3] users quote posted the post, mocking the presumption that gaming engines could be "woke" (example post shown below).

Natalie Spitzel @nat_the_dev Sorry fellow devs I guess game engines are Woke™ kryztofjønsøn @kryztofcheski • Sep 24 Replying to @AfterWarPlantX @Malice DaFirenze and @GorkaGames It makes sense doesn't it? Woke studios always use pre built engines to make games because they can't build their own engines. 1:22 PM ⚫ Sep 26, 2024 54.2K Views

On September 27th, the official X[4] / Twitter account for Godot Engine, run by a community manager, made a post referencing @kryztofcheski's post, calling for indie developers to showcase their "woke" game built using the engine. The post (shown below) garnered over 1.7 million views, 2,000 reposts and 16,000 likes in three days.

Godot Engine @godotengine Apparently game engines are woke now? Well then, we won't complain Show us your #Wokot games below 9:21 AM Sep 27, 2024 · 1.7M Views

In the following hours, Godot Engine blocked several developers and other users who replied to the post with criticisms. For example, on September 27th, 2024, developer funnygamedev reported being blocked on X[5] by the Godot Engine X account after asking them to focus on fixing and supporting Bitmap fonts (post shown below). On September 28th, indie developer and pixel artist @Cosmic_Scr wrote on X[6] that they were blocked by Godot Engine on X after replying with Godot Engine creator Juan Linietsky's quote "I deeply believe that any political discussion that puts labels to a group of people is one that should not have started." On September 28th, 2024, Godot Engine backer Starkium reported that they were blocked on X[7] by the account over a comment. Developer @dev_bonnie made a post about being blocked by Godot Engine on X,[15] writing, "Erm friendly fire" and pointing out that they are bisexual.

10.0 Godot Engine @godotengine. Sep 27 Apparently game engines are woke now? Well then, we won't complain Show us your #Wokot games below → 2.7K 172K 15K 1.7M ☐ 1 funnygamedev (mouse) @funnygamedev Sep 27 Can you focus on fixing/supporting Bitmap fonts to properly import into your engine first instead of doing this sort of thing its delaying my project a lot having to try to bugfix this with the little documentation you have for this. Q41 1753 1.7K Ill 46K funnygamedev (mouse) @funnygamedev blocking me for this really mild criticism for something that should be in a 2D engine a while now is making me consider switching to a different engine. There's a proper use of resources and it should be done to fix the stuff you have in there, not adding new things. Godot Engine @godotengine BENA 6 200 You're blocked You can't follow or see @godotengine's posts. Learn more 5:48 PM · Sep 27, 2024 899 Views

On September 29th, indie developer Anthony Waldsmith wrote on X[8] that he has been blocked by Godot Engine on the developer platform GitHub (post shown below).

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HDMI 2.1 (discuss.online)
submitted 1 month ago* (last edited 1 month ago) by Disgracefulone@discuss.online to c/gaming@lemmy.ml
 
 

You guys notice how they're pushing these HDMI 2.1 cables on like Xbox One s users and stuff with 4K TVs? Or even the 8K TVs that aren't capable of the 120 frame rates and stuff like that.

It's kind of crazy how they start marketing this s*** years and years before so you end up buying the product that doesn't even do any good for you unless you can afford a crazy good gaming TV or monitor, or your PC player that actually knows what you're doing, but you end up buying all this extra useless s*** don't even realize that it's not giving you any real upgrades to quality, and then by the time it actually is giving you upgrades to quality 2.6 is out.

My buddy just bought an 8K TV and his next door neighbor told him oh bro now you got to go get that HDMI 2.1 cable.

Your TV is not a gaming TV yes it's 8K compatible but you can also achieve that with a 1.4. which you already own three of. And you're certainly not going to pull 120 frames and if you do you'll never pull 160. Not to mention your Xbox wouldn't push 120 frames if you manually pushed 120 frames through it? Don't really know where I was going with that. Point is let alone 160.

I tried explaining the concept of bottlenecking to him probably 75 times but he's only ever owned one PC in his entire life and I'm pretty sure it was like a Best buy bought.

Capitalism is beautiful.

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Fuck Nintendo.

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An open-source developer at AMD has carried out a DOOM port that runs almost entirely atop AMD GPUs for rendering and the game logic. This DOOM GPU port relies on the AMD ROCm library with the LLVM libc C library for offloading the classic DOOM to the AMD GPU.

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I was about to translate this text wall to english, but fuck it. If someone needs it, its gonna translate it by himself.

Hago este post ya que no hay informacion al respecto, y puede llegar a ser dificil encontrar la solucion, solo espero que ayude a alguien. Dicho eso, lo pongo aqui por que ni en pedo entro a reddit, y ya comprobe que el fediverso (incluyendo mujico) esta indexado por google, asi de que le sale a alguien, le sale.

Ahora lo que nos cruje;

-NO HAGAN UN DUMP DE SUS JUEGOS CON LAS ACTUALIZACIONES INSTALADAS. Vita3k continua siendo un proyecto relativamente nuevo, y por alguna razon rompe el juego todas las veces. Hagan un dump de su juego base, y de la actualizacion por separado.

(Sugiero en el caso de usar un celular el cambiar la ruta de vita3k a una carpeta que les sea facil de ubicar)

-Pasen sus dump al celular, luego instalan su juego en 3k. Si fue un dump en .zip la instalacion es directa, en caso de que sea un pkg necesitaran generar/conseguir el zrif (hay guias de como hacerlo, por lo cual no lo cubrire)

-Las actualizaciones son acumulativas, por lo cual debemos de obtener todas las actualizaciones del juego, recomiendo nombrarlas como up1, up2, etc. Para que sea facil ubicarlas, e instalarlas en el orden correcto.

-Ahora instalaremos las actualizaciones (EN ORDEN CRONOLOGICO, 1.1 > 1.2 > 1.7 > 1.9, etc!), en el caso de haber instalado un:

| .zip, entraran a la carpeta de 3k > ux0 > app > el codigo de su juego (si no lo conocen es facil ubicarlo en la compatibility list que se encuentra en la propia pagina de 3k) > work.bin

| .pkg, es mas facil pero mas engorroso. Necesitamos el zrif del juego base, lo escribimos en el cuadro de dialogo que saldra al seleccionar zrif, y listo. El detalle es pegar el codigo en la casilla, lo que yo recomiendo es tener sincronizado el portapapeles a la PC con KdeConnect, copias en el pc, y el programa lo pondra en el portapapeles del celular. Ahora como lo pegamos? A mi no me salio el cuadro para pegar, asi que pueden conectar un teclado fisico, aplicando el clasico Ctrl + V. Tambien pueden hacer lo que yo, y utilizar un teclado de verdad como Hacker's Keyboard (la version de f-droid), aplicando el ctrl + v desde el mismo teclado virtual del celular.

-Listo, ahora podemos proceder a instalar los DLC o jugar.

Espero que a alguien le sirva, muy buen dia a todos ! :D

(La foto es para los que siempre andan mamando con que "compra la consola hurr", "compra los juegos durr". AHI ESTA MI PUTA CONSOLA, CON LA PANTALLA DE COMPRAS DE PLAY STATION ABIERTA! Si yo quiero jugar mis juegos en el puto celular, es MI PUTO PROBLEMA, solo cagas el palo por cagarte en algo! )

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Arch Linux is entering into a direct collaboration with Valve. Valve is generously providing backing for two critical projects that will have a huge impact on the distribution: a build service infrastructure and a secure signing enclave. By supporting work on a freelance basis for these topics, Valve enables them to work on them without being limited solely by the free time of our volunteers.

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If you were to reproduce the art style of a video game, what video game would you choose?

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What's your favorite Legend of Zelda: Breath of the Wild (or Tears of the Kingdom) clone?

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