Arch because I like getting the latest releases of packages
je_skirata
The open source kernel drivers will work. If you want to bother installing their proprietary drivers, I'd recommend reading the Arch Wiki, but you may need to do some things differently even though EndeavorOS is Arch-based.
From the wiki: "Most users do not need these proprietary drivers."
Yay! It looks awesome! I'm going to get my friend to play it with me as soon as it goes live
- The joy of "figuring it out" and customizing everything you want to the minutest details
Customization is my reason. I've got a two-monitor setup in KDE with different panels on each one. Each one is highly customized specifically to me, and the customizations can't be done in Windows.
It's easy if you can follow directions, hard if you don't have directions, impossible if you don't have directions and don't know what you're doing; archinstall is effortless.
"Hijinks" makes me think of exactly the kind of casual mess-with-your-friends gameplay that can happen with Nintendo games. I like it.
As a side note, I'm curious to see how the game turns out. Nintendo Land was the only game I've played on the Wii U that made proper use of the game pad, and the ghost mansion was my favorite minigame.
I'm sad every time I find a well-made video, want to subscribe, then discover the video is two years old and the channel never uploaded anything else.
I had this problem for awhile, eventually I said enough and turned off shader pre-caching. Never noticed a difference in performance.
Alt+Right click is the default binding for the in-game ping system, iirc.
Other than that, you'd have to search the Keyboard shortcuts in KDE settings for ALT+ to find what's causing the sound.