I’m looking forward to the non-PC players finally getting 1.6. I can’t wait to see their reactions if they miraculously managed to avoid spoilers.
I’ve been busy lately but I still like browsing Nexus for new mods.
I’m looking forward to the non-PC players finally getting 1.6. I can’t wait to see their reactions if they miraculously managed to avoid spoilers.
I’ve been busy lately but I still like browsing Nexus for new mods.
The fab.com site isn’t working at all at the time of this post.
There’s so many different play styles so there’s no one right way of playing. I’m a very “throw caution to the wind” player.
Some tips I’ve seen for Spring Year 1 is to buy a bunch of Strawberry seeds so you can get one harvest before the season end. Save the lower quality strawberries so you can put them into a seed maker later.
If you want to have animals, get a silo built so you can begin to store hay for the winter.
Is there anything in particular that feels the most overwhelming to you?
Edit: If you come across a Dino egg, do not donate the first one to the museum. Save it to incubate and hatch a Dino which then will make more Dino eggs.
I save a bit of everything so that I can use them to complete help wanted quests on the board near the general store.
That’s okay, they’re found elsewhere too.
Try going after carps. They’re available all year and even found in places like the sewers (if you’ve unlocked that already). https://stardewvalleywiki.com/Carp
Thanks a bunch for the suggestions. I think learning the basic toolbox is where I should start, then work my way up to the software-specific interfaces.
Have you ran into software made by companies that didn't have APIs available or didn't want their software integrating with other systems? How would you work around that?
Started playing Cozy Grove and I like it a lot. Even if there’s no story tasks to do on a particular day, there’s always endless fishing and bug catching.
It’s ok, things happen. I appreciate him trying to make it right.