rocknrollmachine

joined 1 year ago

Started as a pure texture, but the jagged square aliasing was so bad I went through and retopologized the whole thing to have one color per face on the outside. Was going to do Guilty Gear Xrd style UV mapping on this but realized I'd get better results for this one doing Imphenzia style palette texturing.

This is great! Love the design of the place

 
 

Getting a good looking toon shaded result took forever, but I kind of like how it turned out

Glagnar's human rinds. It's a buncha muncha cruncha humans!

Do it. For the lulz. For great justice. Move every zig.